Version 2.6, Encore for an Old Dream, is the fifteenth major release of Zenless Zone Zero.
Confirmed Details
Playable Agents
W-Engines
Thoughtbop (-Rank,
)
Angel in the Shell (-Rank,
)
Bangboo
- Biggest Fan(-Rank,
Ether)
Outfits
Afternoon Tea Break (Sunna)
Discordant Note (Aria)
Culinary Jewel (Pan Yinhu)
Signal Searches
Exclusive Channels
- Phase 1:
- Phase 2:
- Neon Angel (Aria)
- Whispered Tales (Ukinami Yuzuha)
W-Engine Channels
- Phase 1:
- Phase 2:
Events
- Delusion Special
- "En-Nah" Cheersquad Gift
- Angel's Invitation
- A Harmony of Delusions
- Livestream for Fluttering Wings
- Gilded Surprise, Wonderful Boo-ns
- Stacking Fortune
- Gravitational Storytime
- Snap! Hollow Realm Showdown
- High Score Card Collector
- Potential Hypothesis: Frosted Feathers
- Shiyu Defense/Critical Node
- Deadly Assault
- Advanced Bounty: Area Patrol
- The Final Callback, first half
- The Final Callback, second half
Commissions
New Areas
- 404 Error Livehouse
Enemies
- Discordant Solo - Vesper
- Miasmic - Rampant Brute
- Wishful Finale - Aria
- A-H0L0 Type Intelligent Tactical Construct - Mirage Archer Unit
Gamemodes
- Hollow Zero: Operation Matrix
- Threshold Simulation: Myriad Endgame
- Expert Challenge: Sacrifice - Covenant Guardian
Other Additions
- Partner Archive and Trust added for Aria and Sunna.
- Adds new collectibles, including W-Engine models Angel in the Shell and Thoughtbop.
- Dynamic wallpapers for Agents Sunna and Aria have been added. Obtain the corresponding Agent and increase your Trust Level to a certain amount to unlock.
- Adds two forms for Agent Aria within the City. Proxies can freely switch between them in the Character Selection interface.
- Adds idle animations for Agents Sunna and Aria while in the City.
- Adds the dynamic wallpaper "Delusions in Progress." Recruit all three Angels of Delusion members to your squad to unlock it.
- Adds the new Proxy accessories: Wise: Happy Neigh Year and Belle: Neigh Year, Neigh Me. These accessories can be obtained by completing limited-time reward missions in the "A Harmony of Delusions" event.
- Adds a speed-up function for stage completion animations for daily training stages.
- Adds new achievements related to Phaethon's Story, Agent Trust, When Opportunities Converge, Inter-Knot Hot Topic, Janus Quarter, Throne Quarter, Lost Void, and Hostile Targets, including some hidden achievements.
- Adds the Threshold Simulation: Myriad Endgame badge set. Unlock Hard Mode in Threshold Simulation: Myriad Endgame to display this badge.
- Adds new titles related to Agent Trust, When Opportunities Converge, Threshold Simulation: Myriad Endgame, Gravitational Storytime, Lost Void, and Hostile Targets.
- Adds two new exchangeable accessories to Suibian Temple - Devon Pawnshop.
- Adds the Sweet Daydream pendant and Sweet Daydream theme menu decoration set.
- Adds "Sacrifice - Covenant Guardian" to Expert Challenge.
- A new Combat Data function has been added to the Challenge results screen for Shiyu Defense and Deadly Assault. Proxies can view their combat records and data using this function.
- Adds the Training Target tab to Compendium - Training, where Proxies can select a training target and view the corresponding Agent's Special Training Plan.
- Adds item type descriptions to the New Eridu City Fund reward selection screen and optimized general material descriptions.
- Adds new filters and frames to the Camera function.
- Adds the Sticker feature to the Camera function.
- Adds a progress percentage display to the main HDD interface, allowing Proxies to easily track commission completion at a glance.
- The HDD commission details screen's Restart button now includes Start Over and Retry Challenge functions. Proxies can choose to start the challenge from scratch or retry the current combat.
- The Function Menu's pendant now supports controller and mobile gyroscope.
- Adds a celebratory mail for Gilded Carrot Day with the Auspicious Golden Carrot item attached. Using this item grants 1 Ether Battery and 1 Auspicious Golden Carrot commemorative item.
Adjustments & Optimizations
Agents & Enemies
- Optimizes Agent Lycaon's model performance in the Outfit Preview interface.
- Optimizes the recommended skill enhancement order for some Agents.
Systems
- Optimizes the UI layout for the Inter-Knot push notifications, and added the Fairy Picks feature. Fairy will now filter and present important update content to Proxies.
- Fixes an issue where the Intel Board notification would force the cursor to appear.
- Optimizes the default Challenge level on the Intel Board after completing commissions.
- Adjusts the Mission list in Compendium - Errands.
- Adjusts the Mission list in Compendium - Ridu Weekly.
- Adjusts the position of the Auto Dismantle button on the results screen for Area Patrol stages.
- Adjusts the buttons in the Potential Hypothesis interface: "Potential Archive" has been changed to "Obtain Silhouette" (This is a textual adjustment, and there are no functional changes). "Obtain Performance" has been changed to "Check Potential", allowing Proxies to directly access the Potential Vision interface through "Check Potential."
- Optimizes English, Japanese, and Korean voice-overs for story scenes and combat sequences of previous versions.
Environments
- Optimizes the visual presentation of certain scenes.
Others
- Adjusts and optimizes the mobile haptic feedback functionality:
- Adds default vibration intensity settings for certain device models to reduce the gap between those models and standard values (only applies to devices that haven't been manually adjusted by the Proxies).
Issue Fixes
Agents & Enemies
- Fixes an issue with Agent Banyue's Mindscape 01: Greed Burns Like Fire where, in solo combat, after using Basic Attack: Crushing Peaks for the first time on an enemy and increasing their Stun duration, when that enemy exits the Stunned state and the skill hits them again while Stunned, the Daze duration increase effect was not working correctly.
- Fixes an issue where Agent Yixuan's Basic Attack: Cirrus Strike could cause abnormal displacement effects when activated from a further distance away from enemies during combat.
- Fixes an issue where the weapon of Agent Hoshimi Miyabi could display visual abnormalities when performing attack skills in combat while equipped with the W-Engine Hailstorm Shrine.
- Fixes an issue where Agent Ye Shunguang's visual effects could appear abnormal in certain circumstances.
- Fixes an issue where, when Agent Ye Shunguang is equipped with the W-Engine Cannon Rotor, the DMG number color of the W-Engine Cannon Rotor's effect Oversized Barrel is mistakenly shown as the color of Honed Edge DMG in combat after Ye Shunguang enters the Enlightened Mind state.
- Fixes an issue where, after Agent Alice is defeated in combat, the Physical DMG number dealt to enemies by her Core Passive: Twin Rainbows of the Swordheart could display abnormally. This issue is a display issue and does not affect the actual skill effect.
- Fixes an issue where visual effects anomalies could occur after Agent Lucia activates Ultimate: Charge, Great Armor!.
- Fixes an issue where, under certain circumstances, Agent Soldier 11 might not properly execute the 5th hit of Basic Attack: Fire Suppression after awakening her Potential.
- Fixes an issue in combat where, when Agent Astra Yao activates her Special Attack Idyllic Cadenza, hits an enemy, and triggers a Quick Assist to switch to the next Agent, manually swapping in an off-field Agent in an Aftershock attacking state (such as Yuzuha) will result in the new on-field Agent being temporarily unable to properly block enemy attacks or take damage.
- Fixes an issue where, under certain circumstances, some Agent models, visual effects, and camera behavior would display abnormally.
- Fixes an issue in Hollow Zero where, after activating Potential Vision and equipping the Arctic Hunt Gear, Agent Ellen could potentially fail to trigger her EX Special Attack again when hitting enemies marked with Hunting during combat.
- Fixes an issue where controls could become unresponsive during combat in the Cooperation Exercise: Vivian stage.
- Fixes an issue where Agent models might display abnormally after switching Outfits in the Outfit Preview interface.
- Fixes an issue where some Agents' visual performance is abnormal during certain parts of the story.
Systems
- Optimizes shader loading logic for iOS devices. After shaders are fully loaded, this will reduce stuttering and lagging on iOS devices in certain situations. Shader loading time during first-time installation and game version updates will increase based on device performance, with different devices requiring different amounts of time.
- Fixes an issue where interface display abnormalities could occur when jumping to the W-Engine selection screen from the Compendium.
Gameplay
- Fixes display issues with certain icons in Hollow Zero.
- Fixes an issue in Hollow Zero where Agent Ye Shunguang's Special Attack icon could display incorrectly.
- Fixes an issue in Hollow Zero where Agents could spawn in abnormal positions after entering certain scenes.
- Fixes an issue in Investigation Zone mode where Agents could experience abnormal positioning when traveling on elevators.
Environments
- Fixes visual issues affecting the models for some Agents and NPCs in certain scenes.
Others
- Fixes an issue where music playback abnormalities could occur in Investigation Zone mode.
- Fixes text errors in some missions, interfaces, and descriptions.
- Adjusts, improves, and fixes the in-game text for some languages. These changes will not affect gameplay or functions.
Gallery
Animated Splashcreen
Videos
Version 2.6 Teaser - "Encore for an Old Dream" - Zenless Zone Zero-2






















