OverviewList
Basic Attacks
There are 137 Basic Attack Skills:
| Agent | Name | Type | Secondary Type |
Skill Description |
Version |
|---|---|---|---|---|---|
| Astra Yao | Basic Attack: "Capriccio" | Basic Attack | Press to activate: Perform up to three attacks forward, dealing Ether DMG. During the 3rd-hit, hold to charge, drawing enemies in and expanding the attack range for a stronger attack. After using other skills, hold to initiate the 3rd-hit directly. |
1.5 | |
| Komano Manato | Basic Attack: Blazing Wind Slash | Basic Attack | Press to activate: Perform up to three forward slashes, dealing Physical DMG. During each slash, pressing triggers Scorchwind, causing the attack to deal increased Fire DMG. |
2.3 | |
| Alice Thymefield | Basic Attack: Celestial Overture | Basic Attack | Press to activate: Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced. |
2.1 | |
| Seed | Basic Attack: Chrysanthemum Wheel Dance | Basic Attack | Press to activate: Perform up to 4 attacks forward, dealing Physical DMG for the first two hits and Electric DMG for the third and fourth hits. When attacked between the retreat of the 3rd hit to before the 4th hit, triggers an automatic dodge. |
2.2 | |
| Yixuan | Basic Attack: Cirrus Strike | Basic Attack | Press to activate: Perform up to five attacks forward, dealing Auric Ink DMG. This skill's Anti-Interrupt Level increases during the 3rd and 4th hit. |
2.0 | |
| Asaba Harumasa | Basic Attack: Cloud Piercer | Basic Attack | Press to activate: Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG. When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers. After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers. |
1.4 | |
| Trigger | Basic Attack: Cold-Bore Shot | Basic Attack | Press to activate: Unleashes up to 4 shots ahead. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG. |
1.6 | |
| Yidhari Murphy | Basic Attack: Crushing Strike | Basic Attack | Press to activate: Unleashes up to 3 strikes, dealing Ice DMG. On the 3rd hit, Yidhari recovers 10% HP. |
2.3 | |
| Nicole Demara | Basic Attack: Cunning Combo | Basic Attack | Press to activate: Unleashes up to 3 strikes, dealing Physical DMG. |
1.0 | |
| Jane Doe | Basic Attack: Dancing Blades | Basic Attack | Press to activate: Unleashes up to 6 attacks in front, dealing Physical DMG. |
1.1 | |
| Velina Airgid | Basic Attack: Dancing Fans | Basic Attack | Press to activate: Launches up to five attacks against enemies ahead, dealing Wind DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%. |
3.0 | |
| Hugo Vlad | Basic Attack: Dark Abyss Quartet | Basic Attack | Press to activate: Perform up to four attacks forward, dealing Physical DMG and Ice DMG. The fourth attack is a shot. During this attack, hold to charge and perform a charged shot. Anti-Interrupt level is increased during the fourth attack, and received damage reduced by 40%. |
1.7 | |
| Ben Bigger | Basic Attack: Debt Reconciliation | Basic Attack | Press to launch this attack. Unleashes up to 3 strikes;dealing Physical DMG. |
[[Version/|]] | |
| Burnice White | Basic Attack: Direct Flame Blend | Basic Attack | Press to activate: Unleashes up to 5 attacks in front, dealing Physical DMG and Fire DMG. |
1.2 | |
| Zhu Yuan | Basic Attack: Don't Move! | Basic Attack | Press to activate: Unleashes a flurry of martial arts, bullets, and Ether Buckshots in a series of up to 5 attacks, dealing Physical DMG and Ether DMG. When the 4th or 5th hits strike an enemy, obtain 1 Enhanced Shotshell. A max of 1 can be obtained per activation of this Basic Attack. While using this skill, drag the joystick and press to activate Dash Attack: Firepower Offensive and readjust to face the selected direction. While under Assault Mode, hold to switch to Suppressive Mode. |
[[Version/|]] | |
| Pyrois | Basic Attack: Emberglow | Basic Attack | Press to activate: Performs up to three attacks forward, dealing Ether DMG. |
3.0 | |
| Anton Ivanov | Basic Attack: Enthusiastic Drills | Basic Attack | Press to activate: Unleashes up to 4 mixed attacks in front, dealing Physical DMG. The 4th hit is a Piledriver Attack. |
1.0 | |
| Vivian Banshee | Basic Attack: Feathered Strike | Basic Attack | Press to activate: Unleashes up to four attacks in front, dealing Physical DMG and Ether DMG. After triggering the fourth attack, enter the Noblewoman state. With Flight Feathers available, holding during the fourth attack will activate the Fluttering Frock state. |
1.7 | |
| Billy Kid | Basic Attack: Full Firepower | Basic Attack | Basic Attack | Press to activate: Unleashes a piercing attack, dealing Physical DMG. Repeatedly press or hold to enter Crouching Shot to extend the attack duration. Drag the stick/joystick during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG. Stop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG. |
[[Version/|]] |
| Zhao | Basic Attack: Glacial Judgment | Basic Attack | Press to activate: Launches up to five slashes forward, the first dealing Physical DMG, and the following four Ice DMG. |
2.5 | |
| Dialyn | Basic Attack: Happy to Be of Service | Basic Attack | Press to activate: Unleashes up to four attacks, dealing Physical DMG. |
2.4 | |
| Orphie Magnusson and Magus | Basic Attack: High-Pressure Flamethrower | Basic Attack | Press to activate: Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG. |
2.2 | |
| Grace Howard | Basic Attack: High-Pressure Spike | Basic Attack | Press to launch this attack. Unleashes up to 4 strikes, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the joystick to attack while moving. This allows Grace to reposition herself and deal Physical DMG. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter. |
[[Version/|]] | |
| Grace Howard | Basic Attack: High-Pressure Spike (AP) | Basic Attack | Press to activate: Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the joystick to attack while moving. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing again resumes the combo from the 3rd or 4th hit of the Basic Attack. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter. |
2.5 | |
| Hoshimi Miyabi | Basic Attack: Kazahana | Basic Attack | Press to activate: Unleashes up to five slashes ahead, the first two deal Physical DMG, and the last three deal Frost DMG. Block enemy attacks during the 5th hit of the Basic Attack. |
0.13 | |
| Nekomiya Mana | Basic Attack: Kitty Slash | Basic Attack | Press to activate: Unleashes up to 5 slashes, dealing Physical DMG. On the last hit, there is a 33.33% chance to repeat this hit 3 times. |
0.13 | |
| Starlight - Billy Kid | Basic Attack: Knight's Technique | Basic Attack | Press to activate: Performs up to four attacks forward, dealing Physical DMG. During the 4th hit, press to use Special Attack: Drive Suppression, reducing HP consumption by 50%. Restores a small amount of HP on hit. |
2.8 | |
| Lighter | Basic Attack: L-Form Thundering Fist | Basic Attack | Press or hold to activate: Perform up to five forward strikes, dealing Physical DMG and Fire DMG. During the 3rd hit of the Basic Attack, drag the stickstick/joystickjoystick, and repeatedly press or hold to unleash a series of melee follow-up attacks. Release the stickstick/joystickjoystick to follow up with the 4th hit of the Basic Attack. While performing the startup light punch in the 5th hit of the Basic Attack, drag the stickstick/joystickjoystick and repeatedly press or hold to keep alternating between the light punch and 4th hit of the Basic Attack. Release the stickstick/joystickjoystick to follow up with the subsequent jab combo. Continue repeatedly pressing or holding to extend the duration of the jab combo. When you stop pressing or holding , or when the combo reaches its maximum duration, launches a Finishing Move forward. Lighter is invulnerable during the Finishing Move. During the 5th hit of the Basic Attack, Lighter takes 40% less DMG. While in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit of his Basic Attack, and the DMG reduction effect is increased to 80%. |
1.3 | |
| Luciana de Montefio | Basic Attack: Lady's Bat | Basic Attack | Press to launch this attack. Strike forward up to 4 times, dealing Physical DMG and Fire DMG. When Lucy uses her 4th Basic Attack, the currently on-field Guard Boars: Spinning Swing! together. |
[[Version/|]] | |
| Seth Lowell | Basic Attack: Lightning Strike | Basic Attack | Press to activate: Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG. |
1.1 | |
| Piper Wheel | Basic Attack: Load Up and Roll Out | Basic Attack | Press to activate: Unleashes up to 4 slashes, dealing Physical DMG. |
1.0 | |
| Soukaku | Basic Attack: Making Rice Cakes | Basic Attack | Press to activate: Unleashes up to 3 attacks, dealing Physical DMG. |
[[Version/|]] | |
| Sunna | Basic Attack: Mischief Meteor Hammer | Basic Attack | Press to activate: Unleashes up to four attacks ahead, dealing Physical DMG. |
2.6 | |
| Von Lycaon | Basic Attack: Moon Hunter | Basic Attack | Press to activate: Unleashes up to 5 strikes in front, dealing Physical DMG. Hold down to charge up, increasing the power of the attack and dealing Ice DMG. |
1.0 | |
| Lucia Elowen | Basic Attack: Orbital Combo | Basic Attack | Press to activate: Perform up to five forward strikes, dealing Ether DMG. The fifth attack is a Whim, conjuring an Ethereal figure that inflicts Ether DMG on enemies in a circular area ahead. When in combat and not in the Dream state, Lucia gains 40 Dream Points upon using this Whim. |
2.3 | |
| Soldier 0 - Anby | Basic Attack: Penetrating Shock | Basic Attack | Press to activate: Perform up to five slashes ahead, dealing Electric DMG. After the 4th attack hits the enemy, repeatedly press or hold to quickly pass through enemies in front up to 5 times. |
1.6 | |
| Qingyi | Basic Attack: Penultimate | Basic Attack | Press to activate: Launch up to four strikes forward, dealing Physical DMG and Electric DMG. During the 3rd hit, repeatedly press to continue the attack, continuously striking the enemy. Using Dodge during this period will not interrupt Qingyi's Basic Attack combo count. During the 3rd hit, stop pressing to interrupt the continuous attack, transitioning automatically to the 4th hit. If the continuous attack lasts for a certain time, the 4th hit will be enhanced. Anti-Interrupt Level is increased and DMG received is reduced by 40% during the 3rd and 4th hit. |
1.1 | |
| Caesar King | Basic Attack: Rampaging Slash | Basic Attack | Press to activate: Unleashes up to 6 slashes ahead, dealing Physical DMG. |
1.2 | |
| Evelyn Chevalier | Basic Attack: Razor Wire | Basic Attack | Press to activate: Launch up to five attacks ahead, dealing Physical DMG and Fire DMG. When the 5th hit lands against an enemy, Evelyn will use her Lunalux Garrote to bind the primary target and enter Binding Seal. |
1.5 | |
| Ellen Joe | Basic Attack: Saw Teeth Trimming | Basic Attack | Press to activate: Unleashes up to 3 attacks, dealing Physical DMG. Press repeatedly or hold during the 3rd attack to extend the skill duration. |
1.0 | |
| Nangong Yu | Basic Attack: Shooting Star Step | Basic Attack | Press to activate: Perform up to three attacks forward, dealing Ether DMG. |
2.7 | |
| Koleda Belobog | Basic Attack: Smash 'n' Bash | Basic Attack | Press to activate: Unleashes up to 4 slashes, dealing Physical DMG. When Koleda has the Furnace Fire effect, she can launch an enhanced Basic Attack after the 2nd hit, consuming the Furnace Fire effect and dealing massive Fire DMG. Koleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack. Character is invulnerable while using this skill. |
[[Version/|]] | |
| Promeia | Basic Attack: Sweeping Edge | Basic Attack | Press to activate: Performs up to five attacks against enemies ahead, dealing Ice DMG. After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment. Enters the Bound Absolution state after throwing the cape during the fourth hit. |
2.8 | |
| Aria | Basic Attack: Sweet Melody | Basic Attack | Press to activate: Launches up to four consecutive attacks forward, dealing Ether DMG. After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends. |
2.6 | |
| Pulchra Fellini | Basic Attack: Swift Strike | Basic Attack | Press to activate: Unleashes up to 3 attacks forward, dealing Physical DMG. |
1.6 | |
| Ye Shunguang | Basic Attack: Swiftedge | Basic Attack | Press to activate: Launches up to four forward slashes, dealing Physical DMG. Can be chained into Dash Attack: Phantasm Dash after the 4th hit. |
2.5 | |
| Ukinami Yuzuha | Basic Attack: Tanuki Claws | Basic Attack | Press to activate: Unleashes up to 5 strikes ahead, dealing Physical DMG. |
2.1 | |
| Ju Fufu | Basic Attack: Tiger Seven Forms - Flaming Claw | Basic Attack | Press to activate: Slash forward up to four times, dealing Physical DMG and Fire DMG. During the 3rd hit, repeatedly press to maintain the combo and keep striking the enemy. During the 3rd hit, hold or pause before pressing to chain into the 4th hit. During the 3rd hit, Anti-Interrupt Level is increased, and DMG received is reduced by 40%. |
2.0 | |
| Cissia | Basic Attack: Tongue Flick | Basic Attack | Press to activate: Launch up to four attacks forward, dealing Electric DMG. When the 4th hit lands, gain 2 points of Venom. Hitting a Stunned enemy grants an additional 1 point of Venom. |
2.7 | |
| Banyue | Basic Attack: Towering Peaks | Basic Attack | Press to activate: Launches up to four attacks in front, dealing Fire DMG. Interrupt Level is increased during this skill. |
2.4 | |
| Tsukishiro Yanagi | Basic Attack: Tsukuyomi Kagura | Basic Attack | Yanagi has two stances: Jougen and Kagen. Press to activate: Execute up to five forward slashes based on the current stance, causing Physical DMG and Electric DMG. During combat, Yanagi gains the corresponding stance buff based on her current stance: Jougen stance buff: Electric DMG increases by 10%. Anti-Interrupt Level increases during Basic Attacks. Kagen stance buff: PEN Ratio increases by 10%. Interrupt Level increases for Basic Attacks. For 8s after switching stances, Yanagi retains the bonus from the previous stance. |
1.3 | |
| Anby Demara | Basic Attack: Turbo Volt | Basic Attack | Press to activate: Unleashes up to 4 slashes. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG. |
0.13 | |
| Pan Yinhu | Basic Attack: Unyielding Strikes | Basic Attack | Press to activate: Launches up to four consecutive melee attacks, dealing Physical DMG. |
2.0 | |
| Soldier 11 | Basic Attack: Warmup Sparks | Basic Attack | Press to activate: Unleashes up to 4 slashes, dealing Physical DMG. |
[[Version/|]] | |
| Alexandrina Sebastiane | Basic Attack: Whack the Dimwit | Basic Attack | Press to activate: Order Drusilla and Anastella to attack up to 4 times, dealing Physical DMG and Electric DMG. Performing other actions with Rina during Drusilla and Anastella's attacks will not interrupt Rina's Basic Attack combo count. |
[[Version/|]] | |
| Corin Wickes | Basic Attack: Wipeout | Basic Attack | Press to activate: Unleashes up to 5 slashes, dealing Physical DMG. Repeatedly press or hold the button during the 3rd and 5th hits to extend the chainsaw slash attack. |
[[Version/|]] | |
| Nangong Yu | Basic Attack: Adorable Explosive Impact | Basic Attack | Hold to launch a charged attack, dealing Ether DMG. Release the button at the right moment to trigger precise charging, increasing the Daze dealt by the skill by 20%. Nangong Yu can perform up to three hits. The second and third hits each must consume 50 Downbeats. After using a Chain Attack, Ultimate, or EX Special Attack, if enough Downbeats are available, hold to skip the first hit and directly perform the second and third hits, which always trigger precise charging. When Nangong Yu is the active character, Chain Attacks, Ultimates, and EX Special Attacks do not interrupt the combo count of Basic Attack: Adorable Explosive Impact. While charging the first hit, Anti-Interrupt Level increases and DMG taken decreases by 60%. While charging the second and third hits, the character is Invulnerable. During the dash phase of the first hit, enemy attacks can be Blocked. On a successful Block, the attack is treated as a precise charging attack. Character is invulnerable during all attacks. |
2.7 | |
| Komano Manato | Basic Attack: Blazing Wind - Misty Slash | Basic Attack | While in the Molten Edge state, press to activate: Unleash up to four forward slashes, dealing Fire DMG. If Manato's HP is above 30% when the skill is activated, 3.5% of his Max HP will be consumed. |
2.3 | |
| Pyrois | Basic Attack: Celestial Light | Basic Attack | With 30 or more Solar Prominence, hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits. |
3.0 | |
| Asaba Harumasa | Basic Attack: Cloud Piercer - Drift | Basic Attack | During Basic Attack: Cloud Piercer, drag the joystick and press to activate: Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG. |
1.4 | |
| Ye Shunguang | Basic Attack: Cloudstream Sword Will | Basic Attack | Hold to activate: Launches a flurry of blade shockwaves, dealing Physical DMG. Hold to extend the attack. Anti-Interrupt Level is increased during this skill. |
2.5 | |
| Nekomiya Mana | Basic Attack: Crimson Blade | Basic Attack | Hold during the first 3 hits of Nekomata's Basic Attack to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activation, there is a 33.33% chance to repeat this attack 3 times. |
0.13 | |
| Hugo Vlad | Basic Attack: Dark Abyss Concerto | Basic Attack | After the 4th hit of Basic Attack: Dark Abyss Quartet, the shot of Dodge Counter: Phantasm - Slash, or the shot of Quick Assist: Elegy, press or hold to activate: Throw the scythe forward to perform a slash, followed by a shot, dealing Ice DMG. During the shot, hold to charge and perform a charged shot. Anti-Interrupt level is increased while using this skill, and received damage reduced by 40%. |
1.7 | |
| Caesar King | Basic Attack: Dead End | Basic Attack | When there are sufficient Assist Points, hold to activate: Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill. |
1.2 | |
| Nicole Demara | Basic Attack: Do As I Please | Basic Attack | After using a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, and her Basic Attack and Dash Attack are enhanced, increasing the power of her bullets. | 1.0 | |
| Qingyi | Basic Attack: Enchanted Blossoms | Basic Attack | Press to activate: Launches a forward rush attack, dealing Electric DMG. Anti-Interrupt level is increased while using this skill. |
1.1 | |
| Anton Ivanov | Basic Attack: Enthusiastic Drills (Burst Mode) | Basic Attack | Press while Anton is in Burst Mode to activate: Unleashes up to 3 mixed attacks in front, dealing massive Electric DMG. During the 2nd Drill Attack and 3rd Piledriver Attack, press repeatedly or hold to extend the skill duration. |
1.0 | |
| Seed | Basic Attack: Falling Petals - Slaughter | Basic Attack | After the 4th hit of a Basic Attack, Dodge Counter, Quick Assist, or Assist Follow-Up, hold or press to activate: Summon the mech to perform a charged punch attack, dealing massive Electric DMG. When Steel Charge reaches 120, gain one chance to quickly activate Basic Attack: Falling Petals - Slaughter by holding . This effect expires when Steel Charge is less than 120 or after using the method above to activate Basic Attack: Falling Petals - Slaughter once. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. |
2.2 | |
| Zhao | Basic Attack: Final Verdict | Basic Attack | Hold to activate: After getting ready, Zhao starts charging up, then launches a forward slash on release, dealing massive Ice DMG. While charging, Zhao accumulates up to 5s of charge time. When the Finishing Move of Basic Attack: Final Verdict, Chain Attack, or Assist Follow-Up hits, the stored charge time is consumed to deal additional DMG. For every 1 second of charge time, Zhao deals X% of Max HP as additional DMG. When Zhao is in any Ether Veil, if she gets switched out while charging, the charge can continue. If Frostbite Points are maxed out when the skill activates, all Frostbite Points are consumed to trigger Ether Veil: Wellspring and a Quick Assist. If a squadmate is then switched in via Quick Assist, Zhao automatically follows up with Basic Attack: Final Verdict and begins charging. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. While not the currently controlled character, the character is invulnerable while using this skill. |
2.5 | |
| Soldier 11 | Basic Attack: Fire Suppression | Basic Attack | Press at the right moment activate: Unleashes a set of more powerful slashes, dealing Fire DMG. |
[[Version/|]] | |
| Soldier 11 | Basic Attack: Fire Suppression (AP) | Basic Attack | Press at the right moment to activate: Launches a stronger slash, dealing Fire DMG. When Fire Suppression is guaranteed to trigger, pressing when the attack is about to end speeds up the transition into the next hit of Basic Attack. When Fire Suppression is guaranteed to trigger, the 5th hit of the Basic Attack string unlocks. Activating a Chain Attack or Ultimate powers up her next Basic Attack 5th hit. A strengthened Basic Attack 5th hit will consume all remaining guaranteed Fire Suppression activations to deal additional Fire DMG per activation spent. After triggering a Perfect Dodge, the current Basic Attack hit count is retained for 5s. After performing a Dodge Counter, pressing resumes the Basic Attack from the retained hit count. |
2.5 | |
| Ellen Joe | Basic Attack: Flash Freeze Trimming | Basic Attack | While Flash Freeze is active, press to activate: Launch up to 3 attacks at enemies in front, dealing Ice DMG. Each attack consumes 1 Flash Freeze Charge. Press repeatedly or hold during the 3rd attack to extend the skill duration. |
1.0 | |
| Yidhari Murphy | Basic Attack: Frostbite Embrace | Basic Attack | Hold to activate: Yidhari begins charging, continuously consuming HP to reach up to three levels of charge. When is released, Yidhari unleashes a powerful charged hammer attack in front based on the current charge level, dealing massive Ice DMG. The higher Yidhari's HP, the faster charging consumes it. HP consumption will at most reduce Yidhari's HP to 25% of Max HP. At 2 charge levels, after using the skill, press to immediately follow up with the 3rd hit of Basic Attack: Crushing Strike. The DMG of a Basic Attack: Crushing Strike triggered this way increases based on the current charge level, up to 30%. At 3 charge levels, Yidhari gains increased Anti-Interrupt level during the charged skill. Press to chain early into the finishing smash. |
2.3 | |
| Starlight - Billy Kid | Basic Attack: Full-Throttle Starlight | Basic Attack | With enough Determination, hold to activate: Charges forward on the motorcycle, then fires a laser beam, dealing massive Physical DMG. Character is invulnerable while using this skill. |
2.8 | |
| Ju Fufu | Basic Attack: Hu Wei | Basic Attack | During combat, Hu Wei will automatically attack enemies, dealing Fire DMG. Upon hitting an enemy, gain 20 points of Might, triggering up to once per use of a skill. The maximum for Might is 200. |
2.0 | |
| Yixuan | Basic Attack: Ink‐Veil Cloud Coalescence | Basic Attack | Hold to activate: Deploy a Grand Tai Chi Formation, dealing Auric Ink DMG. When the skill ends, automatically launch the 5th hit of Basic Attack: Cirrus Strike. Anti-Interrupt level is increased while using this skill, and DMG received is reduced by 40%. |
2.0 | |
| Astra Yao | Basic Attack: Interlude | Basic Attack | While in the Idyllic Cadenza state, press to activate: Release Tremolo forward to attack, dealing Ether DMG. A Quick Assist will be triggered when this skill hits an enemy. |
1.5 | |
| Pulchra Fellini | Basic Attack: Leaping Strike | Basic Attack | Hold to activate: Leap forward and unleash a series of slashes, dealing Physical DMG. |
1.6 | |
| Seth Lowell | Basic Attack: Lightning Strike - Electrified | Basic Attack | When Resolve reaches 75%, hold to activate. Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG. When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth. Anti-Interrupt level is increased while using this skill. |
1.1 | |
| Banyue | Basic Attack: Majestic Summit | Basic Attack | Press to activate: Launches up to four attacks in front, dealing Fire DMG. Anti-Interrupt Level is increased during this skill. |
2.4 | |
| Soukaku | Basic Attack: Making Rice Cakes (Frosted Banner) | Basic Attack | When Frosted Banner is active, press to activate: Unleashes up to 3 faster attacks in front, dealing Ice DMG. |
[[Version/|]] | |
| Burnice White | Basic Attack: Mixed Flame Blend | Basic Attack | In the Nitro-Fuel Cocktail state, press and hold to activate: Spin continuously while spraying flames around, followed by a finishing blow that inflicts Fire DMG. Continuing to hold extends the flame-spraying duration. When the move is activated, it consumes 20 Heat; Anti-Interrupt level is increased while using this skill. After executing the move, pressing will directly chain into EX Special Attack: Intense Heat Stirring Method - Double Shot. |
1.2 | |
| Burnice White | Basic Attack: Mixed Flame Blend (AP) | Basic Attack | In the Nitro-Fuel Cocktail state, hold to activate: Spins continuously while spraying flames around, followed by a Finishing Move, then triggers an extra instance of Afterburn that doesn't cost Heat and deals Fire DMG. Continuing to hold extends the flame-spraying duration. The DMG dealt by this skill also counts as Assist Attack DMG. Upon activation, it consumes 20 Heat. Anti-Interrupt level is increased while using this skill. After executing the Finishing Move, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot. |
2.5 | |
| Sunna | Basic Attack: Naughty Cat Spotted | Basic Attack | During combat, when Sunna is off-field and there are no enemies with Cat's Gaze, Bubblegum consumes 1 Claw Sharpener to automatically launch an attack, dealing Physical DMG. When any squad member activates Ether Veil, Sunna gains 2 Claw Sharpeners. When any squad member applies an Attribute Anomaly to an enemy, Sunna gains 1 Claw Sharpener. This effect can trigger at most once every 10s. Bubblegum inherits Sunna's initial ATK. Sunna can hold up to 6 Claw Sharpeners. |
2.6 | |
| Vivian Banshee | Basic Attack: Noblewoman - Waltz | Basic Attack | Press while in the Noblewoman state to activate: Dash forward with an attack that deals Ether DMG and restores 1 Flight Feather upon hitting an enemy. Character is invulnerable while using this skill. If a Perfect Dodge is triggered during the dash, gain 1 additional Flight Feather. If Flight Feathers are available after the skill, enter the Fluttering Frock state, which can be canceled by holding when the skill is used. |
1.7 | |
| Soldier 0 - Anby | Basic Attack: Penetrating Shock (AP) | Basic Attack | Press to activate: Perform up to five slashes ahead, dealing Electric DMG. On the 3rd hit of the Basic Attack, enemies are continuously pulled in. After the 4th attack hits the enemy, repeatedly press or hold to quickly pass through enemies in front up to 5 times. |
2.3 | |
| Aria | Basic Attack: Perfect Pitch | Basic Attack | Hold to activate: Aria enters a charging state and can reach three levels of charge. Releasing or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG. If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends. After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing within a short window, consuming 2 Fandom Power. Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack. |
2.6 | |
| Zhu Yuan | Basic Attack: Please Do Not Resist | Basic Attack | Hold to activate: Unleash up to 3 Shotshell piercing attacks, dealing Physical DMG. If Zhu Yuan has Enhanced Shotshells upon firing, 1 Enhanced Shotshell will be consumed, dealing massive Ether DMG. While using this skill, drag the joystick to activate her Dash Attack: Overwhelming Firepower and readjust to face the selected direction. While in Suppressive Mode, release to return to Assault Mode. |
[[Version/|]] | |
| Dialyn | Basic Attack: Rock, Paper, Scissors | Basic Attack | After EX Special Attack: Rock or EX Special Attack: Scissors, press to activate: Performs up to two attacks, dealing Physical DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. |
2.4 | |
| Cissia | Basic Attack: Serpent's Kiss | Basic Attack | With Serpentine Shadow, hold to launch: Cissia leaps into the air and locks onto a target, then slams down, dealing Electric DMG to enemies in the area. While locking on, continue to hold and drag the stick to extend the lock-on duration and freely control the landing position. For every 6 points of Venom gained, gain 1 stack of Serpentine Shadow, stacking up to 3 times. Upon entering the battlefield, gain 1 stack of Serpentine Shadow. Using this skill consumes 1 stack of Serpentine Shadow. Upon hitting an enemy, all Venom is consumed to trigger Corrode Bone. Upon activating this skill, a Quick Assist is triggered. Character is invulnerable while using this skill. |
2.7 | |
| Hoshimi Miyabi | Basic Attack: Shimotsuki | Basic Attack | With at least 2 points of Fallen Frost, hold to activate: Hoshimi Miyabi sheaths her blade, enters Shimotsuki Stance and starts to charge up. Every level of charge will consume 2 points of Fallen Frost, up to a maximum of three levels of charge. When releasing , or when Fallen Frost is completely depleted, Hoshimi Miyabi will draw her blade and unleash a powerful slash ahead based on the current charge level, dealing massive Frost DMG. She then exits Shimotsuki Stance. Character is invulnerable during Shimotsuki Stance. Hoshimi Miyabi can have up to 6 points of Fallen Frost. Upon entering the battlefield, Hoshimi Miyabi immediately obtains 3 points of Fallen Frost. |
0.13 | |
| Alexandrina Sebastiane | Basic Attack: Shoo the Fool | Basic Attack | Hold or to activate: Calls back Drusilla and Anastella to swing them around for a ranged attack, dealing Electric DMG. Anti-Interrupt level is increased while using this skill. |
[[Version/|]] | |
| Trigger | Basic Attack: Silenced Shot | Basic Attack | Hold to activate: Trigger enters the Sniper Stance and fires forward continuously, dealing Electric DMG. While continually firing, when attacked by an enemy, Trigger will automatically evade. This effect can trigger once every 8s. While continually firing, you can drag the stick/joystick to adjust her position to the left/right/back. Automatically evading attacks or adjusting position when about to be hit will trigger a Perfect Dodge, followed by an automatic charged counter. After releasing , Trigger will step back, ready her weapon and unleash a Finishing Move, then exit Sniper Stance. Character is invulnerable during the charged counter and Finishing Move. When the continuous firing or the charged counter hits an enemy, Trigger gains 25 Purge, up to a maximum of 100 Purge. When the Finishing Move hits an enemy, it triggers the Quick Assist of the previous character in the squad. A Quick Assist can only be triggered through this method once every 25s. |
1.6 | |
| Alice Thymefield | Basic Attack: Starshine Waltz | Basic Attack | When Alice's Blade Etiquette reaches 1 bar, hold to activate: Hold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarized Assault. This deals DMG equal to X% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill. |
2.1 | |
| Ukinami Yuzuha | Basic Attack: Tanuki Cloak | Basic Attack | Hold to activate: Enter a defensive stance for up to 1.5 seconds. If hit during this time, parry the attack and inflict massive Daze against the attacking enemy. Successfully parrying an attack gains 1 Sugar Points. Character is invulnerable when successfully parrying. |
2.1 | |
| Anby Demara | Basic Attack: Thunderbolt | Basic Attack | After unleashing the 3rd hit of the Basic Attack, hold down or pause for a short while, and then press to activate: Unleashes a downward strike that deals Electric DMG. Anti-Interrupt level is increased while using this skill. |
0.13 | |
| Promeia | Basic Attack: Whirling Blade | Basic Attack | Hold to activate: Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. |
2.8 | |
| Luciana de Montefio | Guard Boars: To Arms! | Basic Attack | In combat, the guard boars will randomly use a baseball bat, boxing gloves, or a slingshot to automatically attack enemies, dealing Physical DMG. | [[Version/|]] | |
| Jane Doe | Passion | Basic Attack | When Jane triggers Perfect Dodge, Defensive Assist, or performs a move that deals damage to the enemy, she accumulates Passion Stream. Upon reaching the maximum Passion Stream, Jane enters the Passion state. While in the Passion state, Jane's Physical Anomaly Buildup Rate is increased by 25%. Additionally, if Jane's Anomaly Proficiency exceeds 120 points, each extra point raises her ATK by 2, up to a maximum of 600. In the Passion state, Jane's skills that deal damage expend Passion Stream. Activating a Perfect Dodge or Defensive Assist regenerates Passion Stream. Jane exits the Passion state when all of her Passion Stream is expended. |
1.1 | |
| Evelyn Chevalier | Passive: Bind | Basic Attack | Passive | When Evelyn uses her skills to deal DMG to enemies, she will accumulate Burning Embers. When Evelyn consumes Burning Embers to activate Garrote or consumes Decibels to perform an Ultimate, she gains 1 Burning Tether Point. Once Evelyn has 3 Burning Tether Points, her next use of Garrote will consume all Burning Tether Points to instead use a lower Interrupt Level version of Chain Attack: Lunalux - Snare. |
1.5 |
| Yixuan | Basic Attack: Auric Array | Basic Attack | While possessing Auric Ink Point, tap while Dodge: Nimbus Step is active or hold to activate: Deploy an array, continuously dealing Auric Ink DMG. When the skill ends, it automatically triggers Basic Attack: Qingming Eruption. While channeling, continuously recover Adrenaline, recovering 7/s, for up to 3s. Character is invulnerable while using this skill, and enters the Vital View state. |
2.0 | |
| Astra Yao | Basic Attack: Chorus | Basic Attack | While in the Idyllic Cadenza state, press during a Perfect Dodge to activate: Launch multiple Tremolo attacks at enemies in front, dealing massive Ether DMG. A Quick Assist will be triggered when this skill hits an enemy. Character is invulnerable while using this skill. |
1.5 | |
| Ye Shunguang | Basic Attack: Enlightened Mind - Splitting Currents | Basic Attack | While in the Enlightened Mind state and on the ground, press to activate: Performs up to three forward slashes, dealing Physical DMG. If struck by an enemy attack during the 3rd hit, triggers a block, negating that instance of DMG. If she possesses Qingming Sword Force, the 3rd hit is replaced with Basic Attack: Enlightened Mind - Skyward Ascent. |
2.5 | |
| Asaba Harumasa | Basic Attack: Falling Feather | Basic Attack | After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold to activate: Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG. Hold to aim at a target and release to activate: After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG. |
1.4 | |
| Seed | Basic Attack: Falling Petals - Downfall | Basic Attack | Seed has Steel Charge, which she can accumulate by hitting enemies with her skills. Steel Charge has a maximum value of 150, and an initial value of 60. Upon reaching 120 Steel Charge and triggering Basic Attack: Falling Petals - Slaughter or Ultimate: Clockwork Garden - Bloom!, press or hold to consume 60 Steel Charge and unleash Basic Attack: Falling Petals - Downfall First Form, then automatically consume 60 Steel Charge to follow up with Basic Attack: Falling Petals - Downfall Second Form. Pilots the mech to fire sweeping shots and perform a jumping smash, dealing massive Electric DMG. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. |
2.2 | |
| Soldier 11 | Basic Attack: Fire Assault (AP) | Basic Attack | Hold to activate: Basic Attack: Fire Charge Release while Basic Attack: Fire Charge is activated to launch Basic Attack: Fire Assault. If attacked by an enemy during Basic Attack: Fire Assault or the moment Basic Attack: Fire Charge is activated, a Block Counter can be triggered, negating that instance of DMG and granting 3 guaranteed triggers of Fire Suppression. Press to follow up with the 3rd hit of a Basic Attack, up to 8 times. While charging, tilting the joystick launches Basic Attack: Blazing Rush. |
2.5 | |
| Vivian Banshee | Basic Attack: Fluttering Frock - Suspension | Basic Attack | Press while in the Fluttering Frock state to activate: Attack an area ahead, dealing Ether DMG. After activation, this skill consumes all Flight Feathers, and each one consumed grants 1 Guard Feather. Character is invulnerable while using this skill. When switching characters during the Fluttering Frock state, Vivian will automatically perform Basic Attack: Fluttering Frock - Suspension. While in the Fluttering Frock state, press to exit the state. |
1.7 | |
| Evelyn Chevalier | Basic Attack: Garrote - First Form | Basic Attack | When Burning Embers is at 50% or higher, hold or to activate: Consume 50% Burning Embers to use Lunalux Garrote to perform a slashing attack, dealing Fire DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. After using this skill, gain 1 Burning Tether Point. |
1.5 | |
| Ellen Joe | Basic Attack: Glacial Blade Wave (AP) | Basic Attack | After the 3rd hit of Basic Attack: Flash Freeze Trimming, Dash Attack: Arctic Ambush's charged scissor strike, Dodge Counter: Reef Rock, and Quick Assist, if Ellen has Flash Freeze Charges, pressing will launch Basic Attack: Glacial Blade Wave, dealing Ice DMG. This skill consumes 2 points of Flash Freeze Charge. After use, it can be directly followed up with the 3rd hit of her Basic Attack. Character is invulnerable while using this skill. |
2.0 | |
| Ukinami Yuzuha | Basic Attack: Hard Candy Shot | Basic Attack | When Yuzuha has Sugar Points, landing a hit with other active characters' attacks will have Yuzuha continuously twirl her umbrella and attack centered around the target before launching a powerful shell, dealing Physical DMG. When this attack lands a heavy attack, Yuzuha consumes 1 Sugar Point. Basic Attack: Hard Candy Shot is considered an Aftershock. Basic Attack: Hard Candy Shot can be triggered once every 8s. Character is invulnerable while using this skill. |
2.1 | |
| Trigger | Basic Attack: Harmonizing Shot | Basic Attack | When Trigger has Purge, use another active character in the squad to hit an enemy with a Basic Attack, Dodge Counter, Special Attack, Dash Attack or Quick Assist to activate: While encircling the enemy, rapidly fire two shots at the enemy, dealing Electric DMG. Upon activating this skill, consume 3 Purge. Character is invulnerable while using this skill. Basic Attack: Harmonizing Shot is an Aftershock attack. The squad can trigger Basic Attack: Harmonizing Shot once every 3s. |
1.6 | |
| Banyue | Basic Attack: Immolate | Basic Attack | While not in the Visage of Wrath state and with at least 120 Wrathful Fires, hold to activate: Deals Fire DMG to nearby enemies, then enters the Visage of Wrath state. |
2.4 | |
| Jane Doe | Basic Attack: Salchow Jump | Basic Attack | Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch rapid consecutive attacks forward, followed by a finishing strike, dealing Physical DMG. Hold the button during the continuous attacks to extend the skill duration. Release to trigger the finishing strike early. Anti-Interrupt level is increased during the continuous attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the finishing strike. Using Basic Attack: Salchow Jump while in the Passion state generates Passion Stream. |
1.1 | |
| Promeia | Bound Absolution | Basic Attack | When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit. While the cape remains out, Promeia can walk slowly. Press or during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s. |
2.8 | |
| Cissia | Corrode Bone | Basic Attack | Deal Electric DMG to nearby enemies. Each trigger increases CRIT Rate by 6% for 15s, stacking up to 3 times. Repeated triggers refresh the duration. |
2.7 | |
| Qingyi | Flash Connect | Basic Attack | When Qingyi deals Electric DMG with a skill, she accumulates Flash Connect Voltage. When Flash Connect Voltage reaches 75%, she will enter the Flash Connect state. When using her Basic Attack: Enchanted Moonlit Blossoms, Qingyi will consume all Flash Connect Voltage and exit the Flash Connect state. For every 1% of Flash Connect Voltage consumed over 75%, her Damage and Daze inflicted by this skill will be increased by 1%/0.5%. Basic Attack: Enchanted Moonlit Blossoms itself does not accumulate Flash Connect Voltage. | 1.1 | |
| Yidhari Murphy | Frost's Crushing Weight | Basic Attack | While charging or spinning during Basic Attack: Frostbite Embrace, if hit by an enemy, Yidhari can block with her tentacles, reducing the DMG taken by 25%. If charging or not yet at full charge, Yidhari counterattacks with her tentacles, returning to the charging stance and instantly gaining 1 charge level, while also dealing Ice DMG to enemies ahead. While Frost's Crushing Weight is active, pressing makes Yidhari immediately unleash the finishing slam of Basic Attack: Frostbite Embrace based on her current charge level. While Frost's Crushing Weight is active, pressing or makes Yidhari unleash a Special Attack: Surging Cold, Crushing Pursuit that is guaranteed to trigger Surging Cold. |
2.3 | |
| Luciana de Montefio | Guard Boars: Spinning Swing! | Basic Attack | When Lucy uses the fourth Basic Attack, or when she gains the Cheer On! status, the guard boars will whirl their baseball bats in a continuous motion, dealing Physical DMG to nearby enemies. If the attack cannot be executed immediately, the guard boars will remember the required number of times to execute it. | [[Version/|]] | |
| Qingyi | Basic Attack: Enchanted Moonlit Blossoms | Basic Attack | During the Flash Connect state, hold to activate: Launch five consecutive forward rush attacks, then execute a Finishing Move that inflicts massive Electric DMG. Release during the move to trigger the Finishing Move early. Activate the finishing strike just before the character is attacked to trigger Perfect Dodge. Anti-Interrupt level is increased during the rush attack. Qingyi is invulnerable during the Finishing Move. |
1.1 | |
| Ye Shunguang | Basic Attack: Enlightened Mind - Skyward Ascent | Basic Attack | While in the Enlightened Mind state and with Qingming Sword Force, after the 2nd hit of Basic Attack: Enlightened Mind - Splitting Currents, press to activate: Launches a swift rising attack, dealing Physical DMG and entering an airborne state. Character is invulnerable while using this skill. |
2.5 | |
| Vivian Banshee | Basic Attack: Featherbloom | Basic Attack | After any squad member hits a target with an EX Special Attack, Vivian will consume 1 Guard Feather to launch Basic Attack: Featherbloom against the target, dealing Ether DMG, triggering at most once per use of a skill. This effect can trigger even while Vivian is off-field. A maximum of 5 Guard Feathers can be stored. |
1.7 | |
| Astra Yao | Basic Attack: Finale | Basic Attack | While in the Idyllic Cadenza state, hold to activate: Release Tremolo forward to attack, dealing Ether DMG and exit the Idyllic Cadenza state. Upon activation of the skill, it grants the buff from Core Passive: "Graceful Andante". With enough Energy, consumes Energy to follow up with 1 Tremolo and 3 Tone Clusters. This Tremolo attack released is considered an EX Special Attack. |
1.5 | |
| Evelyn Chevalier | Basic Attack: Garrote - Second Form | Basic Attack | When Burning Embers is 50% or higher, after using Basic Attack: Garrote - First Form, continue to hold or to activate: Consume 50% Burning Embers to use Lunalux Garrote to perform a follow-up attack, dealing Fire DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. After using this skill, gain 1 Burning Tether Point. |
1.5 | |
| Asaba Harumasa | Basic Attack: Ha-Oto no Ya | Basic Attack | When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s. There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG. Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked. |
1.4 | |
| Trigger | Basic Attack: Harmonizing Shot - Tartarus | Basic Attack | When Trigger has Purge, use another active character in the squad to hit an enemy with a heavy attack from an EX Special Attack, Assist Follow-Up, or Ultimate to activate: While encircling the enemy, rapidly fires three shots at the enemy, followed by a Finishing Move, dealing Electric DMG. Upon activating this skill, consume 5 Purge. Character is invulnerable while using this skill. Basic Attack: Harmonizing Shot - Tartarus is an Aftershock attack. The same skill type can trigger Basic Attack: Harmonizing Shot - Tartarus up to 2 times within 20s for the entire squad. |
1.6 | |
| Ellen Joe | Basic Attack: Icy Blade (AP) | Basic Attack | After the 3rd hit of Basic Attack: Flash Freeze Trimming, EX Special Attack: Sharknami, Dodge Counter: Reef Rock, and Assist Follow-Up, automatically launch Basic Attack: Icy Blade, dealing multiple instances of Ice DMG to all enemies in a large area ahead. It inflicts additional instances of Ice DMG against Medium and Large foes. After the skill, Ellen gains the Quick Charge effect. Basic Attack: Icy Blade does not affect the branch or form of the original skill. Character is invulnerable while using this skill. |
2.0 | |
| Banyue | Basic Attack: Inflame | Basic Attack | While not in combat and with more than 50% HP and less than 120 Wrathful Fires, hold to activate: Banyue consumes HP to recover Wrathful Fires. Upon reaching 120 Wrathful Fires, Banyue immediately enters the Visage of Wrath state. Upon entering the battlefield, gain one chance to use this skill. In Investigation Zone mode, this effect can trigger once per 180s. HP consumption will at most reduce Banyue's HP to 50% of Max HP. |
2.4 | |
| Yixuan | Basic Attack: Qingming Eruption | Basic Attack | Automatically activates when Basic Attack: Auric Array reaches the max duration: Spreads her wings to launch an explosive attack, dealing massive Auric Ink DMG. Character is invulnerable while using this skill. |
2.0 | |
| Ukinami Yuzuha | Basic Attack: Sugarburst Sparkles | Basic Attack | Enemies under the effect of Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles once every 1s. Basic Attack: Sugarburst Sparkles initially deals Physical DMG. Basic Attack: Sugarburst Sparkles does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation. Basic Attack: Sugarburst Sparkles Anomaly Buildup Rate increases by X%. |
2.1 | |
| Ye Shunguang | Basic Attack: Enlightened Mind - Sunderlight Maximum | Basic Attack | After activating Basic Attack: Enlightened Mind - Sunderlight Annihilation, and with Qingming Sword Force, press to activate: Launches a wide sweeping slash forward, dealing massive Physical DMG. On hit, 1 point of Qingming Sword Force is consumed. If struck by an enemy during the skill, triggers a block, negating that instance of DMG and increasing the skill's Interrupt Level. After using this skill and with Qingming Sword Force, press to consume 1 point of Qingming Sword Force and launch a hit of EX Special Attack: Enlightened Mind - Soaring Light. This skill is automatically followed up with Basic Attack: Enlightened Mind - Skyward Ascent, and Ye Shunguang enters an airborne state. Character is invulnerable while using this skill. |
2.5 | |
| Ukinami Yuzuha | Basic Attack: Sugarburst Sparkles - Max | Basic Attack | Enemies affected by Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles - Max when hit with a heavy attack from Basic Attack: Hard Candy Shot or Assist Follow-Up: Stuffed Hard Candy Shot. Basic Attack: Sugarburst Sparkles - Max initially deals Physical DMG. Basic Attack: Sugarburst Sparkles - Max does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation. Basic Attack: Sugarburst Sparkles - Max Anomaly Buildup Rate increases by X%. |
2.1 | |
| Banyue | Basic Attack: Toppling Mountain | Basic Attack | When Banyue is in the Visage of Wrath state, hold to consume 120 Wrathful Fires and activate: Banyue hurls a massive mountain at the enemy, dealing massive Fire DMG. After using this move, Banyue exits the Visage of Wrath state. Character is invulnerable while using this skill. |
2.4 | |
| Banyue | Basic Attack: Crushing Peaks | Basic Attack | While Banyue is in the Visage of Wrath state and after performing two different EX Special Attacks through Basic Attack branches or quick input commands, hold to activate: Banyue launches his beads forward to imprison enemies, dealing massive Fire DMG. Banyue automatically follows up with Basic Attack: Toppling Mountain. Character is invulnerable while using this skill. |
2.4 | |
| Ye Shunguang | Basic Attack: Enlightened Mind - Sunderlight | Basic Attack | In the Enlightened Mind state, and while airborne, press to activate: Launches up to two downward slashes in front, dealing Physical DMG. Ye Shunguang will not exit the Enlightened Mind state during this skill. Press or to follow up with Basic Attack: Enlightened Mind - Sunderlight Annihilation. Character is invulnerable while using this skill. |
2.5 | |
| Ukinami Yuzuha | Basic Attack: Tanuki Helper | Basic Attack | When Yuzuha is off-field, tanuki Kama assists the active character in attacking enemies, dealing Physical DMG. When Yuzuha performs Basic Attack: Tanuki Cloak, tanuki Kama joins her in attacking the enemy, dealing Physical DMG. Tanuki Kama inherits Yuzuha's initial ATK. |
2.1 | |
| Ye Shunguang | Basic Attack: Enlightened Mind - Sunderlight Annihilation | Basic Attack | After the 2nd hit of Basic Attack: Enlightened Mind - Sunderlight, press to activate: Performs a falling attack in front, entering a grounded state, and dealing Physical DMG. When launching this skill with 2 or more points of Qingming Sword Force, Ye Shunguang will perform a downward falling strike across a large area in front instead, dealing massive Physical DMG. On hit, 2 points of Qingming Sword Force are consumed, granting the Culmination effect. After using this skill, if Ye Shunguang possesses Qingming Sword Force, press to consume 1 point of Qingming Sword Force and launch a hit of EX Special Attack: Enlightened Mind - Soaring Light, which can be quickly followed up with Basic Attack: Enlightened Mind - Sunderlight Maximum. Ye Shunguang will not exit the Enlightened Mind state during this skill. During this skill, if attacked by enemies, triggers a block, negating that instance of DMG. Character is invulnerable while using this skill. |
2.5 | |
| Ye Shunguang | Culmination | Basic Attack | During EX Special Attack: Enlightened Mind - Soaring Light, each time Qingming Sword Force is consumed while Culmination is active, the Qingming Sword Force cost is replaced by consuming Culmination instead. This effect does not stack, and lasts until the current Enlightened Mind ends. | 2.5 |