zenless zone zero

Grip tight the reins tempered by the light of dawn.
What's scorched never fades beneath the skin —
Until they step onto the promised golden chariot once more.

Pyrois Pyrois(AgentRank I-Rank, EtherEtherAttackAttack) is a playable Agent in Zenless Zone Zero, and the combat avatar of Phaethon Phaethon.

Combat Info

Stats & Promotions

Toggle Promotion Materials

Promotion
Level
LevelBase
HP
Base
ATK
Base
DEF
01/1061713349
10/101,370206109
110/201,793253143
20/202,630334210
220/303,054382244
30/303,891463310
330/404,314510343
40/405,152591410
440/505,576639444
50/506,413720511
550/606,836767545
60/607,673849612
Total Promotion Cost (1 → 5)
800,000

Skills

Basic Attack

NamePrimary TypeSecondary Type
Basic Attack: EmberglowBasic Attack
Press Basic Attack to activate:
Performs up to three attacks forward, dealing Ether DMG.
Basic Attack: Celestial LightBasic Attack
With 30 or more Solar Prominence, hold Basic Attack to activate:
Unleashes up to four attacks forward, dealing massive Ether DMG.
If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field.
Each hit consumes a certain amount of Solar Prominence.
Character is invulnerable during the 3rd and 4th hits.

Dodge

NamePrimary TypeSecondary Type
Dodge: TwilightDodge
Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: SunriseDodgeDash Attack
Press Basic Attack during a dodge to activate:
Delivers a quick slash forward, dealing Ether DMG.
Dodge Counter: First LightDodgeDodge Counter
Press Basic Attack during a Perfect Dodge to activate:
Performs a forward spinning slash, dealing Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Assist

NamePrimary TypeSecondary Type
Quick Assist: DuskguardAssistQuick Assist
When the active character is launched, press Assist Attack to activate:
Launches a series of attacks against the target, dealing Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Defensive Assist: Ironhide BehemothAssistDefensive Assist
When the on-field character is about to be attacked, press Assist Attack to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Return to DaylightAssistAssist Follow-Up
Press Basic Attack after a Defensive Assist to activate:
Performs a forward thrust attack, dealing Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Special Attack

NamePrimary TypeSecondary Type
Special Attack: Fading RaysSpecial Attack
Press Special Attack to activate:
Performs a rush attack, dealing Ether DMG.
EX Special Attack: Sun's HaloSpecial AttackEX Special Attack
With enough Energy, press EX Special Attack to activate:
Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG.
If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Special Attack: Assault DirectiveSpecial Attack
When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG. This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.

Chain Attack

NamePrimary TypeSecondary Type
Chain Attack: Ceremonial MarchChain Attack
When a Chain Attack is triggered, select the character to activate:
Performs a coordinated attack with Phaethon, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Total AnnihilationChain AttackUltimate
When Decibel Rating is at or above Blasting, press Ultimate Colored and select the upper branch to activate:
After charging, performs a downward slash, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Triumphant ReturnChain AttackUltimate
When Decibel Rating is at or above Blasting, press Ultimate Colored and select the lower branch to activate:
Releases an energy burst in the surrounding area, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Unbound SwordstormChain AttackUltimate
When Decibel Rating is at or above Blasting, press Ultimate Colored and select the left branch to activate:
Unleashes consecutive attacks forward, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Eternal ImprisonmentChain AttackUltimate
When Decibel Rating is at or above Blasting, press Ultimate Colored and select the right branch to activate:
Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold Basic Attack to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Core

NamePrimary TypeSecondary Type
Core Passive: Radiant ChariotCore SkillCore Passive
Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in combat, up to a max of 60.
When Pyrois uses different Ultimates, they gain the following effects:
Upper Branch - Ultimate: Total Annihilation: Gain 30 Solar Prominence and enter the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence hold Basic Attack during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.
Lower Branch - Ultimate: Triumphant Return: Enter the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by X%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.
Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies in the Contamination state deal Y% of ATK as additional DMG.
Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit Stunned enemies trigger the Totalize effect, dealing Z% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When the Finishing Move hits, the enemy's Stun state ends.
Additional Ability: Glorious LegionCore SkillAdditional Ability
When another character in your squad is a Stun or Support character:
Pyrois' CRIT DMG increases.
Using a Chain Attack grants a certain amount of Decibels.

Skill Enhancement

Enhancement Requirements Cost
1 → 2 Agent Level 15
2,000
2 → 3
3,000
3 → 4 Agent Level 25
6,000
4 → 5
9,000
5 → 6 Agent Level 35
12,000
6 → 7
18,000
7 → 8 Agent Level 45
45,000
8 → 9
67,500
9 → 10 Agent Level 55
90,000
10 → 11
112,500
11 → 12 Agent Level 60
135,000

Total Cost: (1 → 12 for one skill)

500,000

Core Skill Enhancement

Core Skill Enhancement
Core Skill A Requires:
Agent Level 15
  • CRIT Rate increases by 4.8%
  • Core Passive: Radiant Chariot Skill Lv. +1
5,000
Core Skill B Requires:
Agent Level 25
  • Base ATK increases by 25
  • Core Passive: Radiant Chariot Skill Lv. +1
12,000
Core Skill C Requires:
Agent Level 35
  • CRIT Rate increases by 4.8%
  • Core Passive: Radiant Chariot Skill Lv. +1
28,000
Core Skill D Requires:
Agent Level 45
  • Base ATK increases by 25
  • Core Passive: Radiant Chariot Skill Lv. +1
60,000
Core Skill E Requires:
Agent Level 55
  • CRIT Rate increases by 4.8%
  • Core Passive: Radiant Chariot Skill Lv. +1
100,000
Core Skill F Requires:
Agent Level 60
  • Base ATK increases by 25
  • Core Passive: Radiant Chariot Skill Lv. +1
200,000
Totals
MAX Requires:
Agent Level 60
  • CRIT Rate increases by 14.4%
  • Base ATK increases by 75
405,000

Mindscape Cinema

  • Belle
  • Wise
Each Mindscape awakening requires Agent Focus Pyrois Agent Focus: Pyrois ×1.
Mindscape Pyrois Partial Belle
01
Shadows of Twilight Past
The dark night is a tide of shadow, drowning the fields of a fallen civilization.
Deluded gods forge a blazing golden spear, seeking to pierce the throat of the abyss.
Upon entering the battlefield, Pyrois gains 1,000 Decibels. This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by 8%.
02
Blazing Cavalry
All forgotten stories and muffled cries sink into the arid sea behind a pair of eyes,
awaiting a chariot ablaze with searing flames to roll across the lightless surface of the abyss.
Using Ultimate: Triumphant Return grants 1,500 Decibels. This effect can trigger once every 180s.
Pyrois's Decibel limit increases by 1,000.
03
Chains of Fate
The chariot shines in splendor, the scorched earth stretches without end.
Yet within the body of an innocent child grows a tyrant destined to consume all life.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Balefire Horizon
Perhaps the beacon of first light can only be reached by passing through the darkest night. Perhaps every hero must walk a road of thorns.
So the forsaken child wanders in self-imposed exile, until the cursed fire burns away the final remains of their mortal shell.
Mindscape Effect Hidden
05
Youthful Guardian
The tyrant's crown is remade as a bridle, with silver-white iron wardens and gallant horses.
They guard the child who burns forever, crossing beyond the digital prison and the deceptions of the night.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Morning Star at Dawn
Dusk bleeds crimson, dawn soft as ever.
The morning star has risen above the horizon, wiping away the tears of childhood.
Its soft sigh lingers like the closing rhyme of a poem.
The long night is but a prelude to sunrise.
Mindscape Effect Hidden
Each Mindscape awakening requires Agent Focus Pyrois Agent Focus: Pyrois ×1.
Mindscape Pyrois Partial Wise
01
Shadows of Twilight Past
The dark night is a tide of shadow, drowning the fields of a fallen civilization.
Deluded gods forge a blazing golden spear, seeking to pierce the throat of the abyss.
Upon entering the battlefield, Pyrois gains 1,000 Decibels. This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by 8%.
02
Blazing Cavalry
All forgotten stories and muffled cries sink into the arid sea behind a pair of eyes,
awaiting a chariot ablaze with searing flames to roll across the lightless surface of the abyss.
Using Ultimate: Triumphant Return grants 1,500 Decibels. This effect can trigger once every 180s.
Pyrois's Decibel limit increases by 1,000.
03
Chains of Fate
The chariot shines in splendor, the scorched earth stretches without end.
Yet within the body of an innocent child grows a tyrant destined to consume all life.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Balefire Horizon
Perhaps the beacon of first light can only be reached by passing through the darkest night. Perhaps every hero must walk a road of thorns.
So the forsaken child wanders in self-imposed exile, until the cursed fire burns away the final remains of their mortal shell.
Mindscape Effect Hidden
05
Youthful Guardian
The tyrant's crown is remade as a bridle, with silver-white iron wardens and gallant horses.
They guard the child who burns forever, crossing beyond the digital prison and the deceptions of the night.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Morning Star at Dawn
Dusk bleeds crimson, dawn soft as ever.
The morning star has risen above the horizon, wiping away the tears of childhood.
Its soft sigh lingers like the closing rhyme of a poem.
The long night is but a prelude to sunrise.
Mindscape Effect Hidden

Availability

Other Languages

LanguageOfficial Name
EnglishPyrois
Chinese
(Simplified)
佩洛伊斯
Pèiluòyīsī
Chinese
(Traditional)
佩洛伊斯
Pèiluòyīsī
Japaneseピュロイス
Pyuroisu
Korean피로이스
Piroiseu
SpanishPyrois
FrenchPyroïs
RussianПироис
Pirois
ThaiPyrois
VietnamesePyrois
GermanPyrois
IndonesianPyrois
PortuguesePyrois

Change History

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