zenless zone zero
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Controls in Zenless Zone Zero differ depending on the device. Mobile devices are primarily touch based controls (with one instance of Gyro input), both PlayStation and XBOX have controller inputs, while PC can make use of mouse and keyboard inputs, or controller inputs. The changing of controls can be done from the Options menu.

Mouse & Keyboard, Controllers

PC players can use either the standard Mouse & Keyboard Inputs or Controller Inputs. Plugging in any brand of controller will result in a map of the respective controller (using either XBOX or PlayStation layout), with critical actions mapped to each button.

On PC, the player can freely swap between Mouse & Keyboard or Controller mapping schemes based on the selected "UI Layout Quick Switch Mode" Input option. "Seamless Recognition" will automatically switch the control scheme based on whether a controller is detected, while "Button Switch" will change the scheme based on the last-used input method.

Any DirectInput (or XInput) supported HID game controller (USB or Bluetooth) will be recognized by the game as a valid controller, as the game runs on DirectX.

As with all types of controls, the camera sensitivity can be adjusted for normal gameplay as well as Aimed Shot Mode. However, the game does not have the invert Y-axis option on mouse and keyboard. Inverting the Y-axis in addition to the X-axis is possible only on a controller.

PlayStation consoles share the same controls as when using a PlayStation controller with PC.

Function Default Mouse & Keyboard Binding Default PlayStation Binding Default XBOX Binding
General
Interact F Controller A
Move (Up) W
Move (Down) S
Move (Left) A
Move (Right) D
Camera (Up)
Camera (Down)
Camera (Left)
Camera (Right)
Summon Mouse Left Alt
Check Proxy Handbook G
Combat
Basic Attack Mouse Left-Click Controller X
Dodge ⇧ Left Shift or Mouse Right-Click Controller A
Special Attack E Controller Y
Ultimate Q Controller RT
Switch Characters - Previous C Controller LB
Switch Characters - Next Space Controller RB
Chain Attack - Left Q or Mouse Left-Click Controller LB
Chain Attack - Right E or Mouse Right-Click Controller RB
Chain Attack - Cancel Mouse Scroll-Wheel Controller A
Manual Lock-On Mouse Scroll-Wheel Controller RS
Character Special Abilities R Controller B
Details Tab ↹
Bangboo
Bangboo Attack Mouse Left-Click Controller X
Bangboo Special Abilities E Controller Y
Bangboo Jump Space Controller A
Bangboo Pounce ⇧ Left Shift or Mouse Right-Click Controller B
City
Run ⇧ Left Shift or Mouse Right-Click Controller A
Walk/Sprint Toggle Left Ctrl
Inter-Knot J Controller DPAD Left
DMs Q Controller RT
Map M
Quick Navigation N Controller DPAD Right
Photos L Controller DPAD Down
Storage B
Agents C
Events F1 Controller LT + Controller Y
Compendium F2 Controller LT + Controller A
New Eridu City Fund F3 Controller LT + Controller B
Signal Search F4 Controller LT + Controller RB
Store F5
Shortcut Wheel Tab ↹ Controller LT
Switch Characters/Time Periods T
Pause Story Y
Commission Tracking V Controller LT + Controller DPAD Left
Switch Tracking Z Controller LT + Controller DPAD Up
Fairy Auto Explore X Controller LT + Controller DPAD Right
Back in Business P Controller LT + Controller RS
Accept Arcade Invitations H
Investigation Zone
Squad Configuration T Controller LT + Controller X
Board
Trigger Event F
Press and Hold to Speed-Up ⇧ Left Shift
Speed-Up Switch T Controller LS
Check Resonia C
Check Item R
Check Corruptions Z
Open Inventory B
Agent Info O
Camera Re-Position Controller RS
Raise Camera Height Controller LT
Lower Camera Height Controller RT

Mobile

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Change History

Version 2.2

  • Optimizes the clickable area of the Shortcut Wheel.

Version 2.1

  • Expands the range of custom controller button mappings. Now, all buttons can be custom mapped with the exception of the DualSense® Wireless Controller - Menu Button/Xbox Wireless Controller - Menu Button, DualSense® Wireless Controller - View Button/Xbox Wireless Controller - View Button, and DualSense® Wireless Controller - Touchpad.
  • Optimizes the button mapping conflict prompt interface to help Proxies better adjust their button mapping settings.
  • Adjusts the Shortcut Wheel angle as well as joystick sensitivity to minimize accidental inputs.

Version 2.0

  • Adjusts certain button positions on the main interface for mobile platforms. The specific details are as follows:
    • Relocation of the "Camera" function
    • Modification of the access method and UI of the Shortcut Wheel
    • Adds Map preview function, shifts Quick Travel to the right side of Map.
  • Adjusts keyboard and mouse control keybinds. The specific details are as follows:
    • The default key binding for Inter-Knot function will be changed to the 'J' key (previously 'E')
    • The default key binding for the Camera function will be changed to the 'L' key (previously 'R')
    • The default key binding for the Shortcut Wheel function will be changed to holding the 'TAB' key (previously holding 'F')
    • The default key binding for the Quick Travel function will be changed to the 'N' key (previously 'M')
  • When using keyboard and mouse controls, press 'T' to open the Squad Configuration function in "Investigation Zone" mode.
  • Adjusts controller button mapping. The specific details are as follows (using PC and console as examples):
    • The default key binding for the Quick Travel function will be changed to 'Right Directional Button' (previously: Xbox Wireless Controller - RB / DualSense® Wireless Controller - R1)
    • The default key binding for the Inter-Knot function will be changed to 'Left Directional Button' (previously: Xbox Wireless Controller - Y / DualSense® Wireless Controller - △)
    • The default button configuration for the Shortcut Wheel function will be changed to: Xbox Wireless Controller - LT / DualSense® Wireless Controller - L2 (previously: Xbox Wireless Controller- LB / DualSense® Wireless Controller - L1)
    • The default key binding for the Character/Time Selection function will be changed to 'Up Directional Button' (previously: Xbox Wireless Controller - View button / DualSense® Wireless Controller - Touch Pad)
  • Adds the "Special Ability" and "Map" buttons for controllers. The specific details are as follows:
    • In Hollow Zero, Investigation Zone, and other gameplay modes, the Special Ability button is: Xbox Wireless Controller - B / DualSense® Wireless Controller - ○
    • Map: Xbox Wireless Controller - View Button / DualSense® Wireless Controller - Touchpad
      • Note: When using the DualSense® wireless controller on mobile devices, the DualSense®'s corresponding button for the PC's touchpad function is Create.
  • Optimizes the vibration feedback of the DualSense® wireless controller during combat.
  • Enables seamless PC/Controller hot-swap by default, and adjusts the layout of certain interfaces for keyboard/mouse controls.
    • The original key switching mode is still retained. Proxy can customize this in Options - Input.

Version 1.5

  • Added a new feature to quickly toggle between mouse/keyboard and controller control in Combat Simulation, Expert Challenge, Investigator Training Course, and Simulated Battle Trial.
  • Optimized the snap-to effect of the virtual cursor on the map interface in the event "Into That Pale Wasteland" event.
  • Added haptic feedback effects for the PS5® controller's L2 and R2 buttons.

Version 1.3

  • Optimizes controls while using a controller for the following interfaces: Preset Config, Remodeling Shop, Deploy Bangboo, Mail, etc.
  • Adds a new feature to quickly switch between mouse & keyboard and controller control schemes in the Compendium and Hollow Zero interfaces.
  • Expands the scope of customizable keybinds while in keyboard & mouse mode.

Version 1.2

  • Optimizes UI and controller controls for the Partner Archive screen.
  • Optimizes display and controller controls for results screen at the Arcade. Buttons corresponding to "Confirm" and "Cancel" functions in the Arcade screen will follow system options.
  • Optimizes controls for redemption code screen when using a controller.
  • Adds new button display for events on the HDD screen when using a controller.
  • Adds ability to skip animation playback during Signal Search by pressing any button when using a controller.
  • Due to additional functions being added to combat and city exploration gameplay, the default layout for functions has been adjusted for controllers. If your custom control layout conflicts with the newly added controls, the custom layout will be restored to default after the update.
  • Optimizes display method for controller buttons on some screens.
  • Adds a new controller-keyboard-mouse hotkey to some system screens to quickly switch between controller/keyboard/mouse on the Agent, Plot, Signal Search, Store and other screens by pushing Escape on keyboard or the Menu button on controller.
  • Adjusts button layout UI for the Dismantle and Tuning screens at the music store, as well as the Drive Disc Lock and Discard buttons on the Agent Equipment screen while in controller mode.
  • Optimizes logic of the "Return" function at the music store while in controller mode.
  • Adds a new Match Details button to the Co-Op screen inside Arcade games.

Version 1.1

  • Adds controller vibrations to interactions in some areas, when obtaining an A-Rank Signal through Signal Search, and when evoking Agent Mindscapes.
  • Optimizes the controller prompts for finding materials when lacking the corresponding upgrade materials for Agents, W-Engines and Drive Discs.
  • Adds a button prompt for calling up the Shortcut Wheel in Controller Mode.
  • Optimizes the claim reward experience for "New Eridu City Fund" in Controller Mode.
  • Adjusted the Exclusive Skin on/off button on the Agent Equipment screen while in controller mode.
  • Adds a function allowing players to select some options using number keys while in Keyboard & Mouse mode.
  • Adds more ways of activating the Shortcut Wheel in Keyboard & Mouse mode: Players can go to [Options > Input] and select hold, drag, and release to activate or click to activate.
  • In Keyboard & Mouse mode (hold, drag, and release) and Controller mode, added a needle prompt showing the highlighted function.
  • In Keyboard & Mouse mode and on mobile devices while using the touchscreen layout, added a call-up progression bar to the "Shortcut Wheel." Holding down one of the corresponding buttons on the "Shortcut Wheel" will bring up the call-up progression bar.

Version 0.13

  • Controls was released.

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