Abloom is a combat mechanic related to Attribute Anomaly.
Overview
Certain Anomaly Agents' Combat Skills can trigger Abloom upon hitting an enemy that is suffering an Attribute Anomaly. When triggered, Abloom deals an additional instance of Attribute Anomaly DMG, scaling off of the original anomaly's DMG.
Tutorial
Main article: Tutorial/(Abloom) Gameplay Details

When Vivian has Guard Feathers, if any squad member hits a target with an EX Special Attack, Vivian will consume 1 Guard Feather and launch Basic Attack: Featherbloom at the target.
When Basic Attack: Featherbloom hits a target suffering from an Anomaly, it triggers Abloom: deals additional Attribute Anomaly DMG based on a percentage of the original damage.
When Basic Attack: Featherbloom hits a target suffering from an Anomaly, it triggers Abloom: deals additional Attribute Anomaly DMG based on a percentage of the original damage.
Combat Skills
There are 10 Abloom Skills:
| Agent | Name | Type | Secondary Type |
Skill Description |
Version |
|---|---|---|---|---|---|
| Aria | Core Passive: Innate Stage Presence | Core Skill | Core Passive | Aria's Anomaly Proficiency increases by 45. If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG equal to A%/B%/C%/D%/E%/F% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%. |
2.6 |
| Nangong Yu | Core Passive: Prodigious Idol | Core Skill | Core Passive | Nangong Yu's Anomaly Proficiency increases by X. When Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1. When an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato. A single enemy can have up to 4 stacks of Vibrato. If Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared. When Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90%/36% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again. When Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by A%, and her Daze dealt increases by B%, and all squad members' DMG dealt increases by C% for 30s. Repeated triggers reset the duration. While in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s. Nangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield. |
2.7 |
| Grace Howard | Pulse (AP) | Special Attack | Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse. After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70%/28% of the original Anomaly's DMG. While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked. |
2.5 | |
| Burnice White | EX Special Attack: Intense Heat Tossing Method (AP) | Special Attack | EX Special Attack | If Burnice has Emberflow, coming on-field activates this skill. After squadmates trigger Afterburn 12 times, Burnice gains 1 point of Emberflow. With Emberflow, Burnice's next entry onto the field consumes 1 stack to automatically activate this skill. This entry is considered a Quick Assist. When Afterburn triggered by Basic Attack: Mixed Flame Blend hits an enemy, it counts for 2 times. While possessing Emberflow, the counter no longer increases. Consuming Emberflow clears the counter. Quickly dashes forward and passes through the enemy, unleashing a fiery impact that deals Physical DMG and Fire DMG. When the skill's heavy attack hits a target suffering Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 480%/240%/600%/40%/60%/24% of the original Anomaly's DMG. The Fire Anomaly Buildup increase from Additional Ability: Fire Kindling applies to this skill. Character is invulnerable while using this skill. After using this skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot. |
2.5 |
| Promeia | Chain Attack: Hanging Judgment | Chain Attack | When a Chain Attack is triggered, select the character to activate: Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. |
2.8 | |
| Velina Airgid | Core Passive: Breeze in Bloom | Core Skill | Core Passive | When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by X%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed Y% and Z% multiplier Wind Anomaly DMG respectively. |
3.0 |
| Velina Airgid | Additional Ability: Tea Party Etiquette | Core Skill | Additional Ability | When another character in your squad is an Anomaly character or shares the same attribute: Velina's Windswept and Vortex DMG increases by 10%. When the heavy attack from an Ultimate hits an enemy suffering a Wind Attribute Anomaly, it triggers an instance of Abloom DMG against the target: resolves one additional instance of Attribute Anomaly DMG, fixed at 680% of Wind Attribute Anomaly DMG. For Core Passive: Breeze in Bloom, the Attribute Anomaly Buildup RES reduction from Sweeping Cyclone is further increased by 7%, while Daze inflicted increases by 30%, and accumulated Attribute Anomaly Buildup increases by 15%. |
2.8 |
| Vivian Banshee | Core Passive: Dirge of Destiny | Core Skill | Core Passive | When Basic Attack: Featherbloom hits a target that is suffering from an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it will trigger Abloom, dealing additional Attribute Anomaly DMG. The additional DMG is A%/B%/C%/D%/E%/F% per 10 points of Anomaly Proficiency of the original Anomaly DMG. When Basic Attack: Fluttering Frock - Suspension or Basic Attack: Featherbloom hits a target suffering any Attribute Anomaly, it will inflict Vivian's Prophecy, causing the target to take Ether DMG equal to 55% of Vivian's ATK every 0.55s. This DMG can trigger additional DMG from Attribute Anomalies. Vivian's Prophecy ends when the target is no longer suffering an Attribute Anomaly. When entering the battlefield, Vivian gains 2 Flight Feathers. |
1.7 |
| Promeia | Ultimate: Glaciating Impalement | Chain Attack | Ultimate | When Decibel Rating is at Maximum, press to activate: Launches a series of forward attacks, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. |
2.8 |
| Promeia | Core Passive: Thief of Flames | Core Skill | Core Passive | If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing X% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold to consume Frost Oath and immediately follow up with Special Attack: Execution - Layered Frost. Only 1 stack of Frost Oath can be held. |
2.8 |
Related Effects
The following Drive Discs and W-Engines are sources of Abloom DMG or otherwise have effects related to Abloom:
Drive Discs
W-Engines
There is 1 W-Engine:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
Frostfall Sickle | Ice |
Promeia |
Base ATK: 48 - 713 |
Anomaly Mastery: 12% - 30% |
Terminating Verdict When an Ice attribute equipper uses a Special Attack or EX Special Attack, their Ice DMG is increased by 20~32% for 40s, stacking up to 2 times, once per use of a skill. Repeated triggers refresh the duration. At 2 stacks, the equipper's Abloom DMG dealt is increased by an additional 35~50%. |
2.8 |
Other Languages
| Language | Official Name |
|---|---|
| English | Abloom |
| Chinese (Simplified) | 异放 Yìfàng |
| Chinese (Traditional) | 異放 Yìfàng |
| Japanese | 狂咲 |
| Korean | 난개 Nan'gae |
| Spanish | Floridez |
| French | Floraison spéciale |
| Russian | Выброс аномалии Vybros anomalii |
| Thai | Abloom |
| Vietnamese | Dị Phóng |
| German | Sonderblühen |
| Indonesian | Abloom |
| Portuguese | Floração |
Change History
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